Immersive & Interactive 3D XR Streaming at Scale
Deliver high-concurrency 3D XR and spatial experiences to any device with advanced GPU resource pooling.
Scale globally without hitting the enterprise cloud cost wall.
Full-Stack Enterprise-Grade Cloud XR PaaS
Non-invasively stream Unreal Engine, Unity, or 3D XR builds directly to end-user devices through high-efficiency GPU routing—zero code modifications required.
Technology Capability & Developer Focus
Designed for complex enterprise workloads, dynamic resource allocation, and ultra-high fidelity streaming across global networks.
EFFICIENT GPU POOLING
Dynamic Multi-App Multi-GPU
↑ Boost Hardware Utilization 90%+
AI MOTION GENERATION
AI-Generated Intermediate Frames
↑ Stream Fluidity & Frame Rate
AI SUPER-RESOLUTION
Low-Bandwidth Frame Upscaling
↑ Native Pixels & High Fidelity 8K
ANY CLOUD DEPLOYMENT
Public / Private / On-Premise Infra
↑ Flexible Enterprise Delivery
ENGINE COMPATIBILITY
Non-Invasive Engine Integration
↑ Instant Build-to-Stream Pipeline
APP-LEVEL SECURITY
Application Sandbox Isolation
↑ Data Security & IP Protection
FULL DEV SDK / API ACCESS
Extensible REST APIs & Client SDKs
Empower 2nd Dev Capability
HIGH-CONCURRENCY
Large-Scale Complex Cluster
Proven 20,000+ Concurrent User
PAN-TERMINAL XR ACCESS
Engine / OS / Device / XR
Frictionless Real-Time Interaction